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Robert Asprin's Myth Series is my all time favorite set of books.
I highly recommend them to any and all ages. -- KitzKikz

by Robert Aspirin & Jody Lynn Nye

Skeeve has decided, at long last, to come out of his self-imposed retirement and get back into the problem-solving-biz. He confidently expected to walk in and take his rightful place as the head of M.Y.T.H., Inc. He didn't expect to have to face off against Aahz for the job.

With their friends lending help but showing no favorites, they start a not-so-friendly contest to see who will run the company by taking opposite sides of the next case to walk in the door. Will the legendary partnership survive the battle, or will this be the end of a beautiful friendship?

Myth-Gotten Gains
by Robert Aspirin & Jody Lynn Nye

Taking a long-awaited vacation, Aahz finds himself in a local flea market in a remote dimension, talking with a magikal sword who claims to be Ersatz, famous leader of the Golden Hoard, a fabled collection of seven powerful treasures. Ersats persuades Aahs to purchase him, promising he will be repaid, not only in money, but by the return of his long-lost magikal powers. The catch is that to get his reward, he has to locate the rest of the Hoard. Aahz joins up with Tananda and her current employer, Calypsa, who also wants to collect the Hoard. She needs it to trade with the evil wizard Barrik for the life of her grandfather, the great dancer Calypso. What started as a perfectly straightforward transaction turns into a combination teasure hunt, rescue mission, ego-stroking session and peacemaking encounter. The task is made all the more difficult by the fact that not only are the artifacts spread out across the dimensions, but they have never really like one another...

Class Dis-Mythed
by Robert Aspirin & Jody Lynn Nye

After years as a court magician and inter-dimensional hero, Skeeve needed a rest. So he took some time off to study magic and relax. When a few months later several members of the M.Y.T.H. Inc. Team each ask him to train some talented, young magicians in "practical magic" he has to agree. But after the assassins attack and a manticore tries to eat them, the Khlad mage soon discovers that there is more going on than learning. His students are preparing for a very deadly magical game and you won't believe where. Worse yet, the game may be fixed, and the only way to save his students lives is for Skeeve to risk his own.

Myth-Taken Identity
by Robert Aspirin & Jody Lynn Nye

A grand opening not to be mythed. Someone - or something - masquerading as Skeeve the Magnificent is racking up hundreds of thousands of gold pieces of debt. And it's up to Aahz the Pervect (not pervert!) to put an end to the shopping spree. Turns out it's not the interest rates that will kill Skeeve, but a pack of shape-shifting mall rats who are draining their victims' essence along with their funds. So Aahz and the gang - Chumley the Purple Troll and Massha the Court Magician - are setting up shop to trap the mall rats before they all get put out of business...permanently.

Myth-ion Improbable
by Robert Aspirin

Their Myth-ion: To journey into the Kowtow realm, and retrieve a golden cow that lives in a golden palace and gives gold-laced milk. But Kowtow is a land of vegetarian cowboys, hell-bent on protecting their livestock -- and deeply afraid of something that comes out after dark...

  1. Another Fine Myth
  2. Myth Conceptions
  3. Myth Directions
  4. Hit or Myth
  5. Myth-ing Persons
  6. Little Myth Marker
  7. Myth-Nomers and Imp-Pervections
  8. M.Y.T.H. Inc. Link
  9. M.Y.T.H. Inc. in Action
  10. Sweet Myth-tery of Life
  11. Myth-ion Improbable
  12. Something M.Y.T.H. Inc.
  13. Myth Alliances
  14. Myth-Taken Identity
  15. Class Dis-Mythed
  16. Myth-Gotten Gains
  17. Myth-Chief
  18. Myth-Fortunes (forthcoming)


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